homehardware.blend radioshack.blend would be nice to have a fully simulated hardware store with working physics for things like cutting and folding. would be great for someone selling/designing 3d model architecture or building models.
sudo apt-get install qtbase5-examples qtbase5-doc-html good way to get a nice sample selection, the doc part was needed to display them for some reason. ctrl + alt + t is handy to bring up the term quick
Mate GameDEV OS – 3.6gb download smaller tinycorelinux version comming soon. just load image into virtualbox and you can see my compiled game engine working.
Irrlicht Engine – Rendering Engine
Blender 3D – 3D modeling
Bullet SDK – Physics engine huge thanks to Erwin for this without it alot of modern games would not exist. He is a one man coding army!
ODE Physics -one of the pioneers of the opensource physics movement.
Irrlicht demo’s repository
https://github.com/tecan/Luna/blob/master/CREDITS.md really shows the complexity of the engine.
https://code.google.com/p/frontwarrior/ << an fps i was involved with. have not had time to continue development still jumping between projects for now.
other opensource projects – comming soon
Century Engine –
Lavivrus – my first opengl engine heh archive sake.
heres a screenshot of recast, bullet vehicle, particle engine and video working inside Luna Engine.